Poetrics is a fun, surprising and engaging mechanism to bring anonymous people together: To participate into a collective experience through randomly created poetry.
We realised the feeling of disconnection between the transient people, to each other and to King’s Boulevard; we wanted to give a new identity to the space where people could freely express themselves in a controlled environment such as King’s Cross. Applying the Surrealist game “ Exquisite Corpse” to our proposal, we create a dichotomy between high culture and playfulness, an easy to use system of voice recording such as Google Speech API and low- tech split flap boarding that creates meaningful and fun experiences for the passerby.
The system is simple: A movement sensor will activate three different microphones, capturing words spoken at different ranges; from the more active user who would get close to the microphone and speak a word, to the most passive users who will walk by and random words of the conversation might be caught by the microphone. The recorded voice will then transfer the word to the split- flap board, where it will be then displayed. The split-flap board is organized in three rows of 5, 7, and 5 words, together creating a seventeen-word poem, inspired
by the arrangement of Japanese haikus. These words will be changing constantly, and creating new stories every time.
These poems could be shared afterwards in Instagram with the hash tag. It will serve as a platform to review the poems created during the days of the display and seeing what sentences have been created by them and overall bringing together the new community of King’s Cross with poetry.
My teams proposal was selected and purchased as a winning concept and design by GoogleUK. The installation will be a key interactive feature that will welcome everyone to the new GoogleUK headquarters.
Exploring new way of finding fashion style
The workshop was developed for people who are interested in fashion and story. Imaginable invited them to the workshop “Imagine Your Story of Fashion” 16th April 2014 at Harajuku, Tokyo, Japan. The workshop lead them to look at their clothes and styling by imagining stories.
Participants are required to create their imaginative stories of a day, by using a number of story cards they create a style according to the story. Participants are required to share, re- create stories and stylings again to get a different perspective from others. In the end, each participant gave a piece of one item to another participant as a small gift, so as to give another viewpoint for themselves and anchor to find new realisation for them.
The workshop was organised in collaboration with Jetset Closet which provides personal styling services in Tokyo and held at “coromoza”, a co-working space for fashion businesses at Harajuku sponsored by Choregate, Inc.
Imagining the future work environment in 2030
Creating an animation to evoke the topic; effective engagement for a conference ‘Future of Work’ collaboration with Hot Spots Movement in 2014.
Our focus was to support organisations with increasing their understanding of what drives employee engagement and how they can address these drivers using innovative practices from other industries?
We developed an understanding of how workplaces function by gathering information through interviews with several employees in different companies, and we collected the key points which employee feel engaged with in their companies: Personal Motivation, Flexibility, Environment, Interaction with Co-workers and Immediate Managers.
According to research insights and forecasts for technological development in 2030, we designed the story of Child design company in 2030; team leader tries but fails to connect with his team members. To make a strong comparison of characters and the extreme environment, this story tells the moral; the collective team has a shared responsibility in creating an engaging workplace.
Designing with, not for, local children
This project started such as a charity project for children. However, we realised that the project's structure imposed limits on the support we were able to provide. We altered the project plan to develop our ideas in a more sustainable and collaborative way.
We believe in the idea that Sri Lankan children can contribute to the development of their surroundings through textile design. In this project, we have been creating textile designs based on drawings by Sri Lankan children. The textiles developed by designers with the children are used to create various products that then go on sale. Our aim is not design the children, but to design with them.
The experimental fashion and jewellery brand
Currently, there are many rapidly expanding fashion brands. Garments are always available to buy at cheap prices, and these companies sell quantity over quality. Further, mass media outlets can often be found pandering to consumerism. As a result, people buy a significant amount of disposable clothes every season. I question this huge cycle of consumption, and I would like to reconsider the position of fashion brands in our lifestyles.
The aim of this experimental fashion brand is to understand how can a fashion brand can communicate with consumers and to build new relationships with them and designers in a sustainable way.
For the direction of the brand, I tried to create meaningful, antique-esque products that people can continue to use for long periods of time as my brand’s concept. Therefore, I carried out symbolic designs which have meaning, and use them to create accessories which tell stories.
For the promotion and communication strategy, I participated in a variety of events and exhibitions, and I was able to communicate with a large number of potential customers. It was a part of practice to understand how important it is to allow communication between consumers, brands and designers, and to build and maintain relationships in a sustainable way.
Graduation project at MAU
My primary subject was visual design, and I researched Japanese culture as a theme. I produce an essay and experimental garments as my final work.
The idea of layers come from some of my previous work on Japanese culture and fashion. I wrote an essay about Japanese fashion that talked about layering in traditional costumes such as the kimono, and in young people’s “street” styles in fashionable areas such as Tokyo’s Harajuku district.
As a result of my research, I define “layers” as a manifestation of Japanese culture. When I examined Japanese culture, and compared it with Western culture, I saw many examples of layered structures.
The origin of these characterstics lies in Japan’s contemporary and historical environment, both physical and societal. However, I consider these characteristics as also being important parts of Japan’s cultural future.
Further, I was inspired by the book “Understanding Media: the Extensions of Man” (McGraw-hill, 1964), by Herbert Marshall McLuhan. McLuhan posits the idea that everything is an extension of the body. For example, scissors are an extension of the hands, and bicycles and cars are extensions of our feet. And, clothing is an extension of our skin. If we define the body as the first layer and clothing as the second layer, what are layers 1.5, or 2.5?
Step 1 - Develop ideas from previous work
Step 2 - Research Japanese symbolic and visual culture
Step 3 - Exploring extensions of our bodies as media (an idea from Understanding Media: the Extensions of Man (McGraw-hill, 1964) by Herbert Marshall McLuhan
Step 4 - Combine the two ideas of layering in Japanese culture and extensions of the body as media
Step 5 - Draw images
Step 6 - Create experimental garments based on these ideas
Work at Coconogacco
This work began with one mixed-media drawing, which I drew at the Tokyo fashion school “coconogacco”. This depiction of my identity incorporates many objects that are close to me - things memories, I like, dislike, desire, fear, depictions of my family, friends, and other things difficult to express with words. I painted these, and then I painted over them in white, then painted other similar objects, and again over in white, repeatedly, using different paints each time. The final result represents myself, and I used it to develop a fashion story and a garment.